Home » Blog » Shenandoah Center for Immersive Learning Launches New History And Wildlife VR Experiences

Shenandoah Center for Immersive Learning Launches New History And Wildlife VR Experiences

‘1776’ and ‘Blue Ridge Wildlife Center: Wood Turtle Habitats’ are available in the Meta Store

Screenshot of the "1776" virtual reality experience.

From the stories and ideas that shaped America’s founding to a turtle’s-eye view of its home, the Shenandoah Center for Immersive Learning (SCiL) at Shenandoah University is using virtual reality to break the traditional boundaries of learning through the recent launch of two educational VR experiences.

“1776” is a virtual museum experience that puts users inside the Assembly Room of Independence Hall in Philadelphia, where they’re surrounded by the people, ideas and documents – including the Declaration of Independence – that shaped the United States’ founding 250 years ago. Meanwhile, “Blue Ridge Wildlife Center: Wood Turtle Habitats,” which was generously supported by a grant from the BRWC, allows users to virtually explore the ecosystem inhabited by the North American Wood Turtle.

“1776”

Released in time for America’s 250th birthday, “1776” allows users to stand inside the room where the Declaration of Independence was signed. Through a series of interactive, museum-style exhibits, users can explore the documents, artifacts and stories behind the country’s founding.

Led by Director of the Virtual Reality Design B.S. Program and Co-Director of SCiL Mohammad F. Obeid, Ph.D., the development team included Immersive Technology Specialist Wes Brown, SCiL Projects Coordinator Ethan Brown, and students Ezgi Pinar ’28, Jaden Galloway ’27, and Mario Munoz ’29.

“BRWC: Wood Turtle Habitats”

Designed as part of an interdisciplinary online curriculum developed by a multi-departmental team at Shenandoah University for the BRWC’s Junior Wildlife Conservationist program, this VR experience uses pop-up information and 360-degree videos – including underwater footage – to show users a turtle’s perspective of the world.

Director of the Virtual Reality Design B.A. Program and Co-Director of SCiL Nathan Prestopnik, Ph.D.; Adjunct Instructor of Virtual Reality Design and Immersive Media Specialist Lee Graff, M.Ed.; and student El Lillard ’27, alongside other students from the virtual reality design program, led the VR app’s development, which included gathering underwater and grassland footage at Shenandoah University River Campus at Cool Spring Battlefield.

Both “1776” and “BRWC: Wood Turtle Habitats” are available in the Meta Store.

Categories: , , , , ,

Recent News

Karen Schaufeld, an author, entrepreneur, philanthropist, lawyer, and ardent early reading advocate, holds her book, "Larry and Bob" as she answers student questions at Sully Elementary School in Loudoun County, Virginia as part of Shenandoah University's Camp Read A Lot. She is smiling, has long silver hair, and is wearing glasses and a blue button-up shirt.

A Story Shared, And Memories Made

Author Karen Schaufeld delights Camp Read A Lot with her book, “Larry and Bob” 

Three images of Shenandoah athletic training students at the NATA Clinical Symposia and AT Expo.

Shenandoah Athletic Training Students Place Third In National Competition

Trio earned SU’s third straight top-three finish in NATA Student Quiz Bowl

Gretchen Olazabal Shimabukuro ’26, a Shenandoah University physician assistant studies student, is the 2026 Virginia Academy of Physician Assistants’ PA Student of the Year, holding the award plaque with her name on it and standing in front of a poster with all the year's VAPA winners on it.

SU Student Honored as VAPA Student of the Year

Award reflects strength of both Gretchen Olazabal Shimabukuro ’26 and Shenandoah’s physician assistant studies program

Monthly Archives